To my credit, the reason I was hiding was to find out if some guys we'd joined while traveling were sus. They were sus. Which we found out when they ambushed us at night.
I'm trying to branch out but somehow I always end up on the same two branches.
Our DM is ready to kill our monk. If he can find any damage the monk can't dodge, reduce, or straight up ignore.
CalamityEmu 4mo ago • 100%
Our player who likes doing this to the DM: "So they're giving us horses? What are the horses' names?" Our DM: "....no. You choose."
The DM's description of the damage was "You still have enough bones to keep most things in place."
CalamityEmu 4mo ago • 100%
Speaking as a player (most of the time) I love making things worse for my poor character. And I send my evilest ideas to my DM. Who then makes them heartachingly worse. It's great.
If this posts twice, my apologies, it was loading super slow and I tried to upload again. If not, do me a favor and disregard this message. Didn't happen.
CalamityEmu 6mo ago • 100%
I made an adventure for this based on the Tiny D6 Pirates system. They were in 1820s or so San Francisco so we've got robber barons, Emperor Norton, and all sorts of weird stuff thrown in. You can also have fun with cholera epidemics and floods and gold rushes.
I kind of want to get a friend to just sit in a game store and find a game to troll with this.
But I suppose the truly insane could stack starting with the d4.
CalamityEmu 7mo ago • 100%
We did manage to steal it and that is eventually the plan. Provided we can throw it without touching it.
CalamityEmu 7mo ago • 100%
Like someone with a deep US Southern accent saying geese. Gee-uhs.
My rogue uses her performer persona while traveling. Innkeepers love her.
CalamityEmu 7mo ago • 100%
At least one of these does look like it's 3d. I hope they did drop at least one die in here amongst the loot.
CalamityEmu 7mo ago • 100%
Hm. Re-watching (scene inside the wagon starts about 1:27:00) and yeah, as she's swinging in and we see the floor from a different angle, they are flat. But at least one of them in this pic looks like a d6 with pips.
Missed opportunity here, movie folks :D
CalamityEmu 7mo ago • 100%
https://www.giantitp.com/comics/oots0019.html
Looking forward to this for my character. One more level... :D
CalamityEmu 8mo ago • 100%
"Look, I'm sorry, I just had to check whether a stake through the heart would kill him. It didn't really occur to me that it would kill normal people too." ;)
CalamityEmu 10mo ago • 100%
First off the development of that backstory is beautiful.
Also my rogue lost all her dignity to a mimic recently. 2 mimics. I shot the second one and tried to hide from it on a bookshelf but it frog-tongued me. Also lost almost all my hit points.
CalamityEmu 10mo ago • 100%
I suppose the correct pedantic way to say it is "Lego bricks" even in the plural. But brevity in titles is a thing I strive for. Less so in the comments section. Also marbles. Marbles feel surprisingly sharp for spheres when stepped upon.
CalamityEmu 11mo ago • 100%
We've tried some Roll20 and even a mix of in-person with someone zooming in (which we're gonna have to do again) but the commute is worth it for the in-person to me. Then again we host so it's no commute off my nose. Just set up and clean up.
CalamityEmu 11mo ago • 100%
I did check! It went something like: Me: Before I go further into this room, I'm backing up to the wall and shooting everything to see if any of it bleeds. Party: You sure you're not going to get eaten by the wall? Me: ...well if the wall is a mimic I'm already dead.
CalamityEmu 11mo ago • 96%
If anyone really wants a vampire deer token. The blood was a very hasty add.
CalamityEmu 12mo ago • 100%
Ha, nah, I scribbled it while taking notes and sent it to him. This is all my fault.
CalamityEmu 12mo ago • 100%
Eh, I'd definitely say it's not a "don't ever do this" scenario. For player agency matters- if luck had been on our side (if I'd rolled a longer fuse, if we'd coordinated better, if I'd gone down instead of up first) then yeah, we could have diffused them. Regardless, I think it works for the story. First off, it's something I gave myself in my backstory, not something I earned in-game. Secondly, I acknowledged that having this bar to defend was reducing my character's desire to go after the main story line (so I shouldn't have been surprised ;) ). Third, this is intended as a short campaign so I think bigger character's-life-changing events are reasonable if not even expected. And most importantly of course, I trust my DM to make a good story, and he trusts me to help move the story forward in interesting ways. (despite what I said about defending the bar, I can find character reasons to move forward if I need to and have in the past.)
CalamityEmu 12mo ago • 100%
Me: makes meme with this template Me: comes here and sees this immediately after. Glad we're on the same page? ;)
CalamityEmu 1y ago • 100%
I don't need to be called out like this.
CalamityEmu 1y ago • 100%
In this campaign and another one where a different pc had a familiar, the DMs incentivized not killing them off by limiting the places you could find material components. I'm stocking up next time.